Comments on: Summary of “Learning in 3D”, Chapter 2 http://www.hansdezwart.info/lin3drg/2010/05/03/summary-of-learning-in-3d-chapter-2/ a grassroots collaborative learning experience Tue, 18 Jan 2011 21:07:53 +0000 hourly 1 http://wordpress.org/?v=3.0.4 By: 3d Instructional Design: First Challenge of the 3d Learning Magician | Ζωντανή Μάθηση | Alive Learning http://www.hansdezwart.info/lin3drg/2010/05/03/summary-of-learning-in-3d-chapter-2/comment-page-1/#comment-11 3d Instructional Design: First Challenge of the 3d Learning Magician | Ζωντανή Μάθηση | Alive Learning Thu, 13 May 2010 13:28:38 +0000 http://www.hansdezwart.info/lin3drg/?p=64#comment-11 [...] the need for a radical transformation of learning function and agents in all domains, and [...] [...] the need for a radical transformation of learning function and agents in all domains, and [...]

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By: devries http://www.hansdezwart.info/lin3drg/2010/05/03/summary-of-learning-in-3d-chapter-2/comment-page-1/#comment-8 devries Mon, 03 May 2010 13:21:06 +0000 http://www.hansdezwart.info/lin3drg/?p=64#comment-8 Hi Amir, This chapter has a high information density. I still have to get to grips with the numbers presented. Somehow they seem to be a bit one dimensional. About your remarks: it isn't called a routinization trap for nothing. It's a trap.. We tend to reiterate the things we do the way we know how to do them best. The authors point out that in terms of gain that strategy is failing. Unfortunately I am not a prophet, but I am also very interested to see how this broken paradigm wil be fixed. I agree with Lawrence O'Connor that context is a key in defining effective 'immersion' along with narrative,meaning & story. I don't know / understand the place of 3D in this context yet. For me it's merely another space you can enter. Meaningful context comes when in this space things happen that help learning function. Hi Amir,

This chapter has a high information density. I still have to get to grips with the numbers presented. Somehow they seem to be a bit one dimensional.

About your remarks: it isn’t called a routinization trap for nothing. It’s a trap.. We tend to reiterate the things we do the way we know how to do them best. The authors point out that in terms of gain that strategy is failing.

Unfortunately I am not a prophet, but I am also very interested to see how this broken paradigm wil be fixed. I agree with Lawrence O’Connor that context is a key in defining effective ‘immersion’ along with narrative,meaning & story.

I don’t know / understand the place of 3D in this context yet. For me it’s merely another space you can enter. Meaningful context comes when in this space things happen that help learning function.

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By: Amir Elion http://www.hansdezwart.info/lin3drg/2010/05/03/summary-of-learning-in-3d-chapter-2/comment-page-1/#comment-6 Amir Elion Mon, 03 May 2010 10:39:37 +0000 http://www.hansdezwart.info/lin3drg/?p=64#comment-6 Hi Jans, Thanks for a great summary. This chapter was quite challenging. It addressed many of the issues that preoccupy me regarding learning function and its role in current and future context. I agree with their points on informal learning and the need to focus there and found the suggestion to focus on geenrative learning rather than productivity a refreshing approach. Although in my experience, sometimes the business managers are actually the ones demanding a focus on productivity ("Train our people to be productive as fast as you can") and our position is to make them consider long term development. As I started to read chapter 3, I am still skeptical of the logical leap the authors later make in suggesting 3D immersive learning is the answer to the 7 scary problems. There are quite a number of other solutions such as mentoring, rapid-elearning, other web 2.0 learning tools, etc. I guess we'll have to wait for chapter 3 to further discuss this criticism... Amir Hi Jans,
Thanks for a great summary.
This chapter was quite challenging. It addressed many of the issues that preoccupy me regarding learning function and its role in current and future context.
I agree with their points on informal learning and the need to focus there and found the suggestion to focus on geenrative learning rather than productivity a refreshing approach. Although in my experience, sometimes the business managers are actually the ones demanding a focus on productivity (“Train our people to be productive as fast as you can”) and our position is to make them consider long term development.

As I started to read chapter 3, I am still skeptical of the logical leap the authors later make in suggesting 3D immersive learning is the answer to the 7 scary problems. There are quite a number of other solutions such as mentoring, rapid-elearning, other web 2.0 learning tools, etc. I guess we’ll have to wait for chapter 3 to further discuss this criticism…
Amir

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