Some Thoughts on Chapter 5

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There were a couple of interesting angles in the chapter 5 of the book that I would like to explore in the teleconference this afternoon.

One thing that I thought was fascinating was some evidence pointing to the idea that 3rd person experiences induce more change in people than 1st person experiences. This was based on a NY Times article titled This Is Your Life (and How You Tell It). I would be interested to hear other people’s thoughts about this. Has anybody looked up the original research?

Also up for more exploration is the idea that 3D virtual learning environments remove some of the obstacles of conducting face-to-face roleplays (page 96). Does anybody have powerful experiences with roleplaying in the face-to-face world? What obstacles are removed by doing it in a 3D VLE? What experiments will you do in the future?

Then there was the idea of real-time data visualization in three dimensions. Companies like Green Phosphor already have products that do this.

Will anybody try this out in a particular domain? Is this fundamentally different from the normal semi-3D graphs that programs like Excel produce?

Finally I wouldn’t mind talking about Scopes’ dissertation “Learning archetypes as tools of Cybergogy for a 3D educational landscape” (although I did not manage to read it fully yet) or the typology of knowledge in the table on page 117, which apparently comes from the following sources: Bloom’s taxonomy, Instructional Design Strategies & Tactics by Gagne, Technical Training by Ruth Clark and the work of David Merrill.

See you at on 24/05/2010 at 15:30 Amsterdam time!